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Time Management (video game genre) : ウィキペディア英語版
Time management (video game genre)

Time management games are a genre of video game focused around fast real time allocation of resources in a consequent order to fulfill the level objectives. The player must react to the incoming requests that occur as they play and serve them in the most effective manner to get the greatest possible reward. They are usually limited in time, and their resources limit the speed at which they can serve the requests. As a game progresses, the player usually has a possibility to upgrade their available resources by spending the earned rewards.
Time management is a subgenre of casual games and Strategy video games. The genre is relatively young, and there are not many books on game design that mention it.
== Relationship to general strategy games ==

Although time management games are considered a subgenre of Strategy video games, they have their distinct set of features and lack some typical strategy game features. They usually don't employ war themes, instead they use work themes. The goals of strategy games are often to conquer a foe, while time management goals are usually to make enough money by doing work in the most effective manner. Unlike strategy games that are often focused on the multiplayer gameplay, time management games are single-player by nature.
Time management games appeal to a different audience than general strategy games. Strategy games' primary audience is considered to be teen and older males, while time management audience is considered to be adult women.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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